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Ettin

Large Giant, chaotic evil

Armor Class
12 (natural armor)
Hit Points
85 (10d10+30)
Speed
walk 40 ft.
Challenge Rating
4
STRDEXCONINTWISCHA
21 (+5) 8 (-1) 17 (+3) 6 (-2) 10 (+0) 8 (-1)
Senses
darkvision 60 ft., passive Perception 14
Languages
Giant, Orc

Special Abilities

Two Heads.

The ettin has advantage on Wisdom (Perception) checks and on saving throws against being blinded, charmed, deafened, frightened, stunned, and knocked unconscious.

Wakeful.

When one of the ettin's heads is asleep, its other head is awake.

Actions

Multiattack.

The ettin makes two attacks: one with its battleaxe and one with its morningstar.

Battleaxe.

Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 14 (2d8 + 5) slashing damage.

Morningstar.

Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 14 (2d8 + 5) piercing damage.

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