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Giant Crocodile

Huge Beast, unaligned

Armor Class
14 (natural armor)
Hit Points
85 (9d12+27)
Speed
walk 30 ft., swim 50 ft.
Challenge Rating
5
STRDEXCONINTWISCHA
21 (+5) 9 (-1) 17 (+3) 2 (-4) 10 (+0) 7 (-2)
Senses
passive Perception 10
Languages

Special Abilities

Hold Breath.

The crocodile can hold its breath for 30 minutes.

Actions

Multiattack.

The crocodile makes two attacks: one with its bite and one with its tail.

Bite.

Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 21 (3d10 + 5) piercing damage, and the target is grappled (escape DC 16). Until this grapple ends, the target is restrained, and the crocodile can't bite another target.

Tail.

Melee Weapon Attack: +8 to hit, reach 10 ft., one target not grappled by the crocodile. Hit: 14 (2d8 + 5) bludgeoning damage. If the target is a creature, it must succeed on a DC 16 Strength saving throw or be knocked prone.

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