D&D Hub
Log in

Giant Scorpion

Large Beast, unaligned

Armor Class
15 (natural armor)
Hit Points
52 (7d10+14)
Speed
walk 40 ft.
Challenge Rating
3
STRDEXCONINTWISCHA
15 (+2) 13 (+1) 15 (+2) 1 (-5) 9 (-1) 3 (-4)
Senses
blindsight 60 ft., passive Perception 9
Languages

Actions

Claw.

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) bludgeoning damage, and the target is grappled (escape DC 12). The scorpion has two claws, each of which can grapple only one target.

Multiattack.

The scorpion makes three attacks: two with its claws and one with its sting.

Sting.

Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 7 (1d10 + 2) piercing damage, and the target must make a DC 12 Constitution saving throw, taking 22 (4d10) poison damage on a failed save, or half as much damage on a successful one.

← Back to monsters