Hill Giant
Huge Giant, chaotic evil
- Armor Class
- 13 (natural armor)
- Hit Points
- 105 (10d12+40)
- Speed
- walk 40 ft.
- Challenge Rating
- 5
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 21 (+5) | 8 (-1) | 19 (+4) | 5 (-3) | 9 (-1) | 6 (-2) |
- Senses
- passive Perception 12
- Languages
- Giant
Actions
Multiattack.
The giant makes two greatclub attacks.
Greatclub.
Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 18 (3d8 + 5) bludgeoning damage.
Rock.
Ranged Weapon Attack: +8 to hit, range 60/240 ft., one target. Hit: 21 (3d10 + 5) bludgeoning damage.