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Manticore

Large Monstrosity, lawful evil

Armor Class
14 (natural armor)
Hit Points
68 (8d10+24)
Speed
walk 30 ft., fly 50 ft.
Challenge Rating
3
STRDEXCONINTWISCHA
17 (+3) 16 (+3) 17 (+3) 7 (-2) 12 (+1) 8 (-1)
Senses
darkvision 60 ft., passive Perception 11
Languages

Special Abilities

Tail Spike Regrowth.

The manticore has twenty-four tail spikes. Used spikes regrow when the manticore finishes a long rest.

Actions

Multiattack.

The manticore makes three attacks: one with its bite and two with its claws or three with its tail spikes.

Bite.

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) piercing damage.

Claw.

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) slashing damage.

Tail Spike.

Ranged Weapon Attack: +5 to hit, range 100/200 ft., one target. Hit: 7 (1d8 + 3) piercing damage.

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