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Merfolk

Medium Humanoid (merfolk), neutral

Armor Class
11
Hit Points
11 (2d8+2)
Speed
walk 10 ft., swim 40 ft.
Challenge Rating
1/8
STRDEXCONINTWISCHA
10 (+0) 13 (+1) 12 (+1) 11 (+0) 11 (+0) 12 (+1)
Senses
passive Perception 12
Languages
Aquan, Common

Special Abilities

Amphibious.

The merfolk can breathe air and water.

Actions

Spear.

Melee or Ranged Weapon Attack: +2 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 3 (1d6) piercing damage, or 4 (1d8) piercing damage if used with two hands to make a melee attack.

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