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Nightmare

Large Fiend, neutral evil

Armor Class
13 (natural armor)
Hit Points
68 (8d10+24)
Speed
walk 60 ft., fly 90 ft.
Challenge Rating
3
STRDEXCONINTWISCHA
18 (+4) 15 (+2) 16 (+3) 10 (+0) 13 (+1) 15 (+2)
Damage Immunities
fire
Senses
passive Perception 11
Languages
understands Abyssal, Common, and Infernal but can't speak

Special Abilities

Confer Fire Resistance.

The nightmare can grant resistance to fire damage to anyone riding it.

Illumination.

The nightmare sheds bright light in a 10-foot radius and dim light for an additional 10 feet.

Actions

Hooves.

Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) bludgeoning damage plus 7 (2d6) fire damage.

Ethereal Stride.

The nightmare and up to three willing creatures within 5 feet of it magically enter the Ethereal Plane from the Material Plane, or vice versa.

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