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Orc

Medium Humanoid (orc), chaotic evil

Armor Class
13 (hide armor)
Hit Points
15 (2d8+6)
Speed
walk 30 ft.
Challenge Rating
1/2
STRDEXCONINTWISCHA
16 (+3) 12 (+1) 16 (+3) 7 (-2) 11 (+0) 10 (+0)
Senses
darkvision 60 ft., passive Perception 10
Languages
Common, Orc

Special Abilities

Aggressive.

As a bonus action, the orc can move up to its speed toward a hostile creature that it can see.

Actions

Greataxe.

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 9 (1d12 + 3) slashing damage.

Javelin.

Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 6 (1d6 + 3) piercing damage.

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