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Panther

Medium Beast, unaligned

Armor Class
12
Hit Points
13 (3d8)
Speed
walk 50 ft., climb 40 ft.
Challenge Rating
1/4
STRDEXCONINTWISCHA
14 (+2) 15 (+2) 10 (+0) 3 (-4) 14 (+2) 7 (-2)
Senses
passive Perception 14
Languages

Special Abilities

Keen Smell.

The panther has advantage on Wisdom (Perception) checks that rely on smell.

Pounce.

If the panther moves at least 20 ft. straight toward a creature and then hits it with a claw attack on the same turn, that target must succeed on a DC 12 Strength saving throw or be knocked prone. If the target is prone, the panther can make one bite attack against it as a bonus action.

Actions

Bite.

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.

Claw.

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) slashing damage.

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