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Scout

Medium Humanoid (any race), any alignment

Armor Class
13 (leather armor)
Hit Points
16 (3d8+3)
Speed
walk 30 ft.
Challenge Rating
1/2
STRDEXCONINTWISCHA
11 (+0) 14 (+2) 12 (+1) 11 (+0) 13 (+1) 11 (+0)
Senses
passive Perception 15
Languages
any one language (usually Common)

Special Abilities

Keen Hearing and Sight.

The scout has advantage on Wisdom (Perception) checks that rely on hearing or sight.

Actions

Multiattack.

The scout makes two melee attacks or two ranged attacks.

Shortsword.

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.

Longbow.

Ranged Weapon Attack: +4 to hit, range 150/600 ft., one target. Hit: 6 (1d8 + 2) piercing damage.

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