White Dragon Wyrmling
Medium Dragon, chaotic evil
- Armor Class
- 16 (natural armor)
- Hit Points
- 32 (5d8+10)
- Speed
- walk 30 ft., burrow 15 ft., fly 60 ft., swim 30 ft.
- Challenge Rating
- 2
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 10 (+0) | 14 (+2) | 5 (-3) | 10 (+0) | 11 (+0) |
- Damage Immunities
- cold
- Senses
- blindsight 10 ft., darkvision 60 ft., passive Perception 14
- Languages
- Draconic
Actions
Bite.
Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (1d10 + 2) piercing damage plus 2 (1d4) cold damage.
Cold Breath (Recharge 5-6).
The dragon exhales an icy blast of hail in a 15-foot cone. Each creature in that area must make a DC 12 Constitution saving throw, taking 22 (5d8) cold damage on a failed save, or half as much damage on a successful one.