Worg
Large Monstrosity, neutral evil
- Armor Class
- 13 (natural armor)
- Hit Points
- 26 (4d10+4)
- Speed
- walk 50 ft.
- Challenge Rating
- 1/2
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 13 (+1) | 13 (+1) | 7 (-2) | 11 (+0) | 8 (-1) |
- Senses
- darkvision 60 ft., passive Perception 14
- Languages
- Goblin, Worg
Special Abilities
Keen Hearing and Smell.
The worg has advantage on Wisdom (Perception) checks that rely on hearing or smell.
Actions
Bite.
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) piercing damage. If the target is a creature, it must succeed on a DC 13 Strength saving throw or be knocked prone.